using Raylib_cs; using ImageMagick; namespace Shoko; [MediaType("image/*")] class MagickMediaHandler : ImageMediaHandler { public MagickMediaHandler(ProtoHandler content) { Content = content; } public override void Load() { Title = Content.URL.AbsolutePath; using(var magic = new MagickImage(Content.Content)) { magic.Format = MagickFormat.Png; var image = Raylib.LoadImageFromMemory(".png", magic.ToByteArray()); Texture = Raylib.LoadTextureFromImage(image); Raylib.UnloadImage(image); } } ~MagickMediaHandler() { Raylib.UnloadTexture(Texture); } }