WalrusGame/assets/test.tmx

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2024-12-25 04:34:27 +00:00
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="30" height="20" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="10">
<tileset firstgid="1" name="sprites" tilewidth="32" tileheight="32" tilecount="40" columns="8">
<image source="sprites.png" width="256" height="160"/>
</tileset>
<layer id="1" name="level" class="level" width="30" height="20">
<data encoding="base64" compression="zstd">
KLUv/WBgCI0BAHgVABUAAQcYCAAGGQoaCQANoEDqA2CDLZcDdR1J7cHXcbkozzSHsCU1k7yZ96ovnSk=
</data>
</layer>
<objectgroup color="#0000ff" id="3" name="testobj">
<object id="1" x="38.4337" y="37.4963" width="110.614" height="94.6783" rotation="10"/>
<object id="5" x="101.24" y="277.473">
<point/>
</object>
<object id="6" x="99.3653" y="312.157" width="134.987" height="97.4905">
<ellipse/>
</object>
<object id="7" x="422.771" y="77.8049">
<polygon points="0,0 160.297,-12.1863 177.17,158.422 120.926,267.161 29.9971,165.921"/>
</object>
<object id="8" gid="11" x="208.978" y="111.616" width="32" height="32"/>
<object id="9" x="277.905" y="92.2165" width="191.305" height="140.848">
<text fontfamily="Sans Serif" pixelsize="48" wrap="1" color="#aa00ff">bonjour monde.</text>
</object>
</objectgroup>
<objectgroup id="5" name="player" class="walrus"/>
</map>