WalrusGame/assets/intro.tmx

44 lines
1.6 KiB
Plaintext
Raw Permalink Normal View History

2024-12-25 04:34:27 +00:00
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" name="sprites" tilewidth="32" tileheight="32" tilecount="40" columns="8">
<image source="sprites.png" width="256" height="160"/>
</tileset>
<tileset firstgid="41" name="sprites" tilewidth="32" tileheight="32" tilecount="40" columns="8">
<image source="sprites.png" width="256" height="160"/>
<tile id="0" type="spawne"/>
<tile id="1" type="spawns"/>
<tile id="2" type="spawnw"/>
<tile id="3" type="spawnn"/>
<tile id="4" type="exitc"/>
<tile id="5" type="exito"/>
<tile id="6" type="dire"/>
<tile id="7" type="dirs"/>
<tile id="8" type="dirw"/>
<tile id="9" type="dirn"/>
<tile id="10" type="add"/>
<tile id="11" type="sub"/>
<tile id="12" type="mul"/>
<tile id="13" type="div"/>
<tile id="14" type="rem"/>
<tile id="15" type="target"/>
<tile id="16" type="ok"/>
<tile id="17" type="stop"/>
<tile id="18" type="empty"/>
<tile id="19" type="0"/>
<tile id="20" type="1"/>
<tile id="21" type="2"/>
<tile id="22" type="3"/>
<tile id="23" type="4"/>
<tile id="24" type="5"/>
<tile id="25" type="6"/>
<tile id="26" type="7"/>
<tile id="27" type="8"/>
<tile id="28" type="9"/>
</tileset>
<layer id="1" name="level" class="level,walrus" width="20" height="15">
<data encoding="base64" compression="zstd">
KLUv/WCwAyUBAKgAAwAAABkAAAAjAAAAM0QiAAAABgAEAH9wtUB2WSGfHdWxAQ==
</data>
</layer>
</map>